Claude Code without the skills

What still works when a Claude Code agent uses fwd without the plugin's skills, or without the plugin at all.

With the plugin's hook alone

The plugin brings the skills, and Claude Code loads one when an agent's work matches its description or when you name it. An agent can work in the graph without them: the plugin's hook still stamps its fwd commands, so once it has named itself (fwd principal add <name> --role <role>) it acts as its own user. What it goes without is the skills' practice: the triage agent's passes and caps, what to do with each kind of notification, when to ask and when to file a task. What it keeps is fwd's own guidance, which says what to do in these places:

The inbox hooks work as they do with the skills (the how-to's section 7), and docs/using-fwd.md in the repository is the primer an agent can read in the skills' place.

With no plugin

The plugin is optional. Without it nothing stamps a command, so in a Claude Code session fwd reads --as and FWD_AS as it does at a terminal:

Where the plugin is installed

The plugin, once installed, stamps every command made only of fwd in every session on the machine, and a stamped command acts only as the agent's own principal, so an agent that runs fwd on its own names itself first. A command the plugin does not stamp, such as a script's, or one you type in a shell of your own that carries the session's id, acts as the principal a --as typed on it names, as it would at a terminal. In a session whose agents are bound, that typed --as is what lets such a command write: with FWD_AS alone it reads as that principal but writes nothing, since every agent of the session inherits the session's environment (docs/DECISIONS.md, D120: agents that do not use the Claude Code hooks, and people who opt out of them, have an explicit way in).